30 - 16
May - Jun
EBEMU - Experimental Body Extension Manufacturing Unit
In the Experimental Body Extension Manufacturing Unit (EBEMU) ideas about physical body extensions are explored, and prototypes of ‘Wearable Hybrid Body Augmentations’ partly made from discarded material sources are constructed.
7 - 16
Jun - Jun
X Media Lab - KR8V Masterclass & Workshop Series
Celebrating it's 10th year, X Media Lab, Australia's most prestigious digital media event, in partnership with Vivid, the College of Fine Arts (UNSW) and ISEA2013, presents KR8V Masterclass Series: Creative Leadership Edition.
7 - 10
Jun - Jun
Theta Lab - George Poonkin Khut and James Brown
Theta Lab is an experimental art research project combining neurofeedback with participatory art, electronic music and ‘slow design’ to explore and document qualities of attention and subjectivity facilitated by Alpha/Theta brainwave biofeedback.
Held at UNSW’s iCinema Centre for Interactive Cinema Research, this workshop will give participants experience of, and insight into, state-of-the-art immersive visualisation applications and technologies, including iCinema's AVIE ...
With climate change and industrial and domestic effects on water quality, there is a global need to share resources around water-issue awareness, management and celebration.
8 - 10
Jun - Jun
SurSouth: Is Convergence Inevitable?
SurSouth envisions the development, design and implementation of new strategies for collaboration within a decentralised, international network of digital culture.
8 - 13
Jun - Jun
The Situational Library: A Swap, Drop & Roll Project
Swap, Drop and Roll is an ongoing series of projects which invite the public to design and build a self-running, self-organising ‘situational library’.
Visualisations are selective representations of reality. As we create a visualisation, the subject matter is as much our own perspective as it is the data.
This workshop explores the juncture between objects, sound and visual representations of how humans interact with objects in a given space.
8 - 9
Jun - Jun
Mozzi: the Mobile Sonification Synthesiser for Arduino
Through guided making, participants will learn to use Mozzi and Arduino to combine sensors with synthesis to make complex, reactive sounds. By the end of the workshop everyone will have created their own responsive sound-generating objects.
8 - 10
Jun - Jun
Exploded Views Lab
The Exploded Views Lab investigates the methods applied by Marnix de Nijs to create his interactive video artworks, Run Motherfucker Run and Exploded Views.
Chip Music Festival 2013 is presented by Campbelltown Arts Centre in association with ISEA2013, as part of the Catching Light exhibition and the centre’s Contemporary Music Program.
Discover the potential of live music sharing over global networks with acoustic or electronic instruments. This workshop will demonstrate and explore the potential of the most recent developments in interactive network music performance practice.
Once more with feeling ... to develop an individual approach to personal data.
9 - 10
Jun - Jun
Postgender Biomechatronic Workshop
A combination of live installation and performance, Postgender Biomechatronics is an experiment in which participants can attempt to ‘rehabilitate’ their gender defaults through learning practical techniques.
The research project 'Hacking the Body' explores using the concept of ‘hacking’ data to re-purpose and re-imagine biofeedback from the body
9 - 10
Jun - Jun
Gesture, Sound and Place
An immersive exploration of body-mapped sonic territories in two audio/visual works: SoundLabyrinth & Action A/V.
Participants will wind their own electromagnetic coils, to be used as part of an experimental loudspeaker improvised from a found object resonator supplied by the participant.
Sensing for Visualisation will present an introduction to the use of analog sensors for producing interactive experiences in the fine arts context.
9 - 10
Jun - Jun
Holoshop: Drawing and Perceiving in Depth
Join the Holoshop project’s researchers for a step-by-step workshop and fabrication process.
10
Jun
Global Mind FIELD
What images can your mind create? And is it in synch with someone else’s? This arts and neuroscience project will be a social experiment on creativity and collective neural synchrony.
What if, instead of resisting the use of surveillance technology, we could harness it for the public good?
This workshop presents different approaches to 3D technology in artistic practice: drawing, animation and video.
‘Scenario thinking’ is a term originally used within military intelligence as an aid to long-term and future planning.
14 - 16
Jun - Jun
City Data Slam: Sensing Sydney
Building on the Echology: Making Sense of Data project of ANAT and Carbon Arts, City Data Slam and Sensing Sydney challenge digital artists to work with real-time data to assist communities, businesses and organisations in reaching the City of Sydney’s Sustainable Sydney 2030 vision
What is the role of art education in an age of ecological crisis and the globalisation of knowledge? This workshop positions transdisciplinary approach as the key towards sustainable, meaningful solutions.
15
Jun
Long Time, No See?
Long Time, No See? is a collaborative, online artwork that focuses audiences upon our long-term futures.
15 - 16
Jun - Jun
Responsive Public Space
ORTLOS Space Engineering is a transdisciplinary design studio that develops immersive participatory environments and expanded spatial experiences through innovative technological systems and strategies.
15 - 20
Jun - Jun
The Sustainability of Future Bodies - Critical Path
Exchange between new media technologies and choreographic practices establishes an innovative set of active inter-relational actions, and thus new relationships between body, agency and embodiment in performance.
15 - 16
Jun - Jun
The Musical Metacreation Weekend 2013
Musical Metacreation describes the process of making software that in turn makes music, partially or entirely by itself.