Image credit: David Seitz
This interdisciplinary workshop converges multiple media – drawing, video, performance and sculpture – through the use of SANDDE (Stereoscopic Animation Drawing Device) and other 3D stereoscopic technologies. The SANDDE software allows the user to work in the stereoscopic environment itself to create drawings and animations in space. The program uses a motion-tracking device (such as an optical or magnetic wand or a Microsoft Kinect) to trace your movement and gesture in real time.
Led by new media artists and researchers who work with video, sound, installation and performance, often in collaboration with computer programmers, the workshop attempts to go beyond the use of 3D as a hyper-real experience, instead questioning the ability of 3D to transcribe reality and our presence in it. SANDDE attempts to make the intangible tangible – gesture and space become visible, and video can become a 3D object. Of course, this is simply an illusion, and it is this illusion that is of interest here.
For examples of the presenters’ tests:
- Presentation of work by the presenters (Creator Session), showcasing different approaches to 3D technology in artistic practice: drawing, animation and video, through screenings of 3D works as well as live performance.
- A one-day workshop with several scheduled small groups of people (2 hours per group), intended to open a dialogue with participants and to allow them to experience the program and technology for themselves.
Sujir is an artist and a professor in the Studio Arts Department, Concordia University, Montréal. Her video works have been shown in galleries and festivals all over the world, including MoMA, New York and the Tate Gallery, Liverpool, UK, and are in several collections, including the National Gallery of Canada. Since 2005 she has been working with Dr. Maria Lantin under the label Tulip Theory; their ongoing project Breath I/O, an interactive 3D video installation, is funded by a three year SSHRC Research Creation grant.
Hawkins is an artist working primarily with video. Her recent works employ genres and examples from art history as a framework through which to sift, collect and collage internet-sourced images. Having received a BA in Art History from the University of Pittsburgh, she is currently pursuing an MFA at Concordia University, Montréal. Her work was recently exhibited in the 2012 New Wight Biennial in Los Angeles, as well as at the AC institute in New York and the Struts Gallery & Faucet Media Arts Center in Sackville, New Brunswick.
McDuff is a multidisciplinary artist who combines video installation with drawing to explore non-visible phenomenon such as time, air, memory and thought. Her work has been shown in numerous group exhibitions in Montréal, and also in the USA and Belgium, and she has received a number of grants and bursaries. She studied for her BFA in Visual Arts and Multimedia at the University of Quebec, Montréal, during which time she went on an academic exchange to l’École des Beaux-Arts de Bordeaux (France). She is currently pursuing an MFA at Concordia University, Montréal in Open Media, supported by a Faculty of Fine Arts fellowship.
Bacchus works in sound, performance, installation and video art. She has completed a Specialization degree in Psychology, has studied Electroacoustic Music Composition, and is currently completing an Individualized Program Masters degree at Concordia University, Montréal, Canada.